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	<title>Comments on: PaperVision3D</title>
	<atom:link href="http://blog.davr.org/2007/02/13/papervision3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.davr.org/2007/02/13/papervision3d/</link>
	<description>Nintendo DS &#038; GBA development, microcontrollers, and occasionally FPGAs</description>
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		<title>By: root.op &#187; Blog Archive &#187; Papervision3D / VideoCubes</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-21386</link>
		<dc:creator>root.op &#187; Blog Archive &#187; Papervision3D / VideoCubes</dc:creator>
		<pubDate>Sat, 12 Jan 2008 15:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-21386</guid>
		<description>[...] inspired by Robots w/Lasers and the lessrain [...]</description>
		<content:encoded><![CDATA[<p>[...] inspired by Robots w/Lasers and the lessrain [...]</p>
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		<title>By: Alessandro</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-14571</link>
		<dc:creator>Alessandro</dc:creator>
		<pubDate>Thu, 08 Nov 2007 09:55:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-14571</guid>
		<description>Hi!  Look my website of papervision project! www.flash3d.net</description>
		<content:encoded><![CDATA[<p>Hi!  Look my website of papervision project! <a href="http://www.flash3d.net" rel="nofollow">http://www.flash3d.net</a></p>
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		<title>By: davr</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-2239</link>
		<dc:creator>davr</dc:creator>
		<pubDate>Tue, 20 Mar 2007 05:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-2239</guid>
		<description>Hi,

The latest version of PV3d includes a built in Cube class, which is almost exactly the same thing.
I&#039;d suggest using the official class instead of mine (which was hacked together from someone else&#039;s example).</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>The latest version of PV3d includes a built in Cube class, which is almost exactly the same thing.<br />
I&#8217;d suggest using the official class instead of mine (which was hacked together from someone else&#8217;s example).</p>
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		<title>By: Michael Gregor</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-2238</link>
		<dc:creator>Michael Gregor</dc:creator>
		<pubDate>Tue, 20 Mar 2007 04:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-2238</guid>
		<description>Any interest in handing out the Box class?</description>
		<content:encoded><![CDATA[<p>Any interest in handing out the Box class?</p>
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	<item>
		<title>By: Ernst</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-1650</link>
		<dc:creator>Ernst</dc:creator>
		<pubDate>Tue, 20 Feb 2007 12:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-1650</guid>
		<description>flash 3d? 3d games on phones, 3d homebrew, 3d stuff online, great stuff indeed..!
This technique sounds like something Macromedia should handle.
But .. Davr how are you doing now? 
I&#039;m posting on another project of yours, namely Draw.
Is it within your powers to continue building that application? 
New DS cards firmwares should have catched up on the jumping-lines 
and saving to .png by now, or am I mistaking?
Sorry for bothering you. You won&#039;t hear from me again till Draw v4..
Bye 
Ernst</description>
		<content:encoded><![CDATA[<p>flash 3d? 3d games on phones, 3d homebrew, 3d stuff online, great stuff indeed..!<br />
This technique sounds like something Macromedia should handle.<br />
But .. Davr how are you doing now?<br />
I&#8217;m posting on another project of yours, namely Draw.<br />
Is it within your powers to continue building that application?<br />
New DS cards firmwares should have catched up on the jumping-lines<br />
and saving to .png by now, or am I mistaking?<br />
Sorry for bothering you. You won&#8217;t hear from me again till Draw v4..<br />
Bye<br />
Ernst</p>
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		<title>By: Leonardo</title>
		<link>http://blog.davr.org/2007/02/13/papervision3d/comment-page-1/#comment-1538</link>
		<dc:creator>Leonardo</dc:creator>
		<pubDate>Wed, 14 Feb 2007 19:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2007/02/13/papervision3d/#comment-1538</guid>
		<description>outstanding... we can make incredible sites whit a nice 3d engine. What type of engine is? Matrix, Quad?</description>
		<content:encoded><![CDATA[<p>outstanding&#8230; we can make incredible sites whit a nice 3d engine. What type of engine is? Matrix, Quad?</p>
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