Robots w/Lasers

October 12, 2006

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Filed under: DS85,Nintendo DS — davr @ 10:03 am

5 Comments »

  1. Would try to make a nicer looking layout… but it would be easier if i have your current layout as a starting point.

    Comment by Rudi Rastelli — October 13, 2006 @ 5:18 am

  2. This is the first “preview” of the layout I made..

    I can improve on this design for primary/secondary keys (L key to change)

    I’ll work on one with all the buttons on a single screen – apart from that. the key map looks fine.

    P.S (D-PAD + ABXY) works well for left/righthanded people – unless you can’t think of another way to map them

    Comment by MrShlee — October 13, 2006 @ 8:44 am

  3. P.S. I’m currently VERY sick but hopefully I’ll be ready for action soon!

    Comment by MrShlee — October 13, 2006 @ 8:47 am

  4. As for the current layout: Unfortunately, I make it via code on the DS, so I can’t exactly give you a premade image. If you can get it to boot under an emulator, that might work, but other than that, all I can give you is this:
    http://davr.org/ds2/ds85_gui.zip
    It contains all the individual buttons, and the code that lays them out. The code is a bit awkward, mainly because I ported it from the original version, so I just sort of tweaked it by hand until things looked like. Also check the screenshot in the previous post…the only difference between the screenshot, and the code, are the addition of these buttons:
    SAVE, LOAD, RESET, SIZE, SPEED, GFX, SEND

    SIZE can toggle between stretched to fill the whole screen, or streched with keeping aspect ration
    SPEED can toggle between FULL speed, REAL speed, or “FREAL” (basically, full speed during processing, otherwise real speed)
    GFX can toggle between ALL and SKIP (skip drawing some frames to speed it up. calculators don’t usually need a high framerate, unless you’re plaing games).

    Comment by davr — October 13, 2006 @ 9:38 am

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