Robots w/Lasers

August 15, 2006

The Mandelbrot Set

I was inspired to make a fractal explorer for the DS, and what better fractal than the classic Mandelbrot Set! If you don’t know what a Mandelbrot is, or why it’s in a set, check trusty Wikipedia.

This is an initial version, I’m still working on how to best balance speed and quality. This isn’t the fastest it can be, but it’s not the best quality either. You can zoom a ways in, but not as far as I would like. You’ll know when you’ve hit the limit of precision, because edges start getting very rough and strange patterns (stranger than normal mandelbrot, that is).

Features in R04:

  • Zoom by dragging a rectangle
  • Save screenshot to PNG
  • Panning, Zooming, Adjust Iterations by buttons
  • 14 different color palettes

Download .nds & .ds.gba




Filed under: Mandelbrot, Nintendo DS — davr @ 8:28 am

August 1, 2006

Realtime Sound Sythesis in Flash 9

This is a followup to my previous post

Since I made that post, several people (who have some audio programming experience, unlike me) have taken my technique and greatly improved it.

Here are the links:

They are all very exciting, and exactly the sorts of things I was hoping would happen when I published that sound example 3-ish months ago.

Filed under: Flash — davr @ 4:56 pm
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