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	<title>Comments on: More Mandelbrots</title>
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	<link>http://blog.davr.org/2006/08/16/more-mandelbrots/</link>
	<description>Nintendo DS &#038; GBA development, microcontrollers, and occasionally FPGAs</description>
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		<title>By: Jan</title>
		<link>http://blog.davr.org/2006/08/16/more-mandelbrots/comment-page-1/#comment-57256</link>
		<dc:creator>Jan</dc:creator>
		<pubDate>Wed, 17 Nov 2010 12:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2006/08/16/more-mandelbrots/#comment-57256</guid>
		<description>Skip the periodicity checking bit. (Advice).

I found another Mandelbrot/Julia generator for the NDS (and not this one). And tried to implement it myself. It works like a charm. I use 32 bit fp (6.36) or 64 bit (6.58). It can zoom in 26 times, each time a factor 4 (So a total of 2^52). Afterwards switching to float or double is not necessary (and doesn&#039;t help, since fp is more accurate in this case. [Not sure what you mean by 175x].

Will post my contribution after adding some more twists. The point is that I tried periodicity checking. It requires some finetuning WHEN to check for periodicity (for instance only if you know the last point was part of the basin of attraction) and HOW OFTEN to check for periodicity once you&#039;ve decided to use it (for a particular starting &quot;x,y&quot;), because if the list of saved values increases, say length n, the order of the checking can be O(n^2). Maybe sorting the values you intend to keep can help, but than the sorting part takes extra time. [I didn&#039;t find a speed increase, quite the opposite]. But than again, the storing and checking part can still be optimised].</description>
		<content:encoded><![CDATA[<p>Skip the periodicity checking bit. (Advice).</p>
<p>I found another Mandelbrot/Julia generator for the NDS (and not this one). And tried to implement it myself. It works like a charm. I use 32 bit fp (6.36) or 64 bit (6.58). It can zoom in 26 times, each time a factor 4 (So a total of 2^52). Afterwards switching to float or double is not necessary (and doesn&#8217;t help, since fp is more accurate in this case. [Not sure what you mean by 175x].</p>
<p>Will post my contribution after adding some more twists. The point is that I tried periodicity checking. It requires some finetuning WHEN to check for periodicity (for instance only if you know the last point was part of the basin of attraction) and HOW OFTEN to check for periodicity once you&#8217;ve decided to use it (for a particular starting &#8220;x,y&#8221;), because if the list of saved values increases, say length n, the order of the checking can be O(n^2). Maybe sorting the values you intend to keep can help, but than the sorting part takes extra time. [I didn't find a speed increase, quite the opposite]. But than again, the storing and checking part can still be optimised].</p>
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		<title>By: Sean</title>
		<link>http://blog.davr.org/2006/08/16/more-mandelbrots/comment-page-1/#comment-56402</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Thu, 19 Nov 2009 04:50:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2006/08/16/more-mandelbrots/#comment-56402</guid>
		<description>did you see that?  I just tipped my hat to you</description>
		<content:encoded><![CDATA[<p>did you see that?  I just tipped my hat to you</p>
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		<title>By: whatever</title>
		<link>http://blog.davr.org/2006/08/16/more-mandelbrots/comment-page-1/#comment-26599</link>
		<dc:creator>whatever</dc:creator>
		<pubDate>Thu, 28 Feb 2008 20:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2006/08/16/more-mandelbrots/#comment-26599</guid>
		<description>this. is. just. AWESOME!
could you e-mail me when there is a new version?
that would be great.
I played it for 15 minutes so far and its already my favourite homebrew game =)</description>
		<content:encoded><![CDATA[<p>this. is. just. AWESOME!<br />
could you e-mail me when there is a new version?<br />
that would be great.<br />
I played it for 15 minutes so far and its already my favourite homebrew game =)</p>
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		<title>By: Schecter</title>
		<link>http://blog.davr.org/2006/08/16/more-mandelbrots/comment-page-1/#comment-1411</link>
		<dc:creator>Schecter</dc:creator>
		<pubDate>Thu, 08 Feb 2007 05:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2006/08/16/more-mandelbrots/#comment-1411</guid>
		<description>Well, probably nobody&#039;s gonna see this, but I can&#039;t get Mandel R05 to save on my SuperCard Lite (not rumble) and I&#039;ve tried the Supercard and Moonshell Patchers. If anyone can offer assistiance, I would be infinitely grateful. 

This is one of my favorite homebrew apps, but it doesn&#039;t save. Oh noes!</description>
		<content:encoded><![CDATA[<p>Well, probably nobody&#8217;s gonna see this, but I can&#8217;t get Mandel R05 to save on my SuperCard Lite (not rumble) and I&#8217;ve tried the Supercard and Moonshell Patchers. If anyone can offer assistiance, I would be infinitely grateful. </p>
<p>This is one of my favorite homebrew apps, but it doesn&#8217;t save. Oh noes!</p>
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		<title>By: DynaStab</title>
		<link>http://blog.davr.org/2006/08/16/more-mandelbrots/comment-page-1/#comment-281</link>
		<dc:creator>DynaStab</dc:creator>
		<pubDate>Fri, 18 Aug 2006 17:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.davr.org/2006/08/16/more-mandelbrots/#comment-281</guid>
		<description>I must try this version tonight.  I was playing with Mandel04.nds until I passed out last night.</description>
		<content:encoded><![CDATA[<p>I must try this version tonight.  I was playing with Mandel04.nds until I passed out last night.</p>
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